The study programme is implemented in cooperation with RISEBA University of Business, Arts and Technology.
Available fields of study (specialisations):
Budget and paid study places are available in the specialisation fields offered by Liepaja University. Paid study places are available in the fields of specialisation offered by RISEBA.
Duration: 2 years
Tuition fee: 4000 EUR per year (might be different for foreign students)
Studies are conducted in English
As a result of the studies, a research project is to be carried out - a theoretical research paper (in Latvian or English) is to be submitted and a practically produced artwork, product or prototype is to be presented.
Study in Liepaja or Riga
The timetable is designed to allow you to combine your studies with work - classes are held on Thursday and Friday evenings (18:00 - 21:00) and on Saturdays (10:00 - 15:00). Students can join classes in person and remotely; exceptions are some practical classes where students learn to use specialised equipment, special seminars and visits by guest lecturers where students have to join the class in person. At the beginning of the semester, students have access to a timetable for the whole semester, so that they can plan in advance for face-to-face classes, trips to Riga or to Liepaja.
The studies are conducted in a modular system, which means that one module is taught by several lecturers - combining theoretical and conceptual context with practical skills. The module is concluded with an exam - the student presents a paper or project developed during the semester within the module.
Target audience of the study programme
The study programme is aimed at visual, sound, media and digital artists, as well as researchers, culture workers and producers looking to broaden the scope of their skills. The study process is personalised for each student, making it accessible to students with and without prior knowledge (introductory lectures in professional tools are offered, as well as advanced assignments for students with prior knowledge).
In the study process, students have access to study facilities in Liepaja (MPLab) and RISEBA (Media Laboratory); for carrying out study work and individual work and research, students have free access to audio-visual, VR, 3D, etc. field-specific equipment, rapid prototyping tools and computers (for on-site work in the laboratory).
Master thesis idea presentation:
The student presents his/her research idea - possible research question, field of theoretical research, planned result, stages of the research (time plan). Presentation time: approx. 7 minutes. The presentation should preferably, but not necessarily, include visual or sound sketches of the Master's thesis practical work (artwork, audiovisual project or product).
The presentation of the Master's thesis idea should give the committee a sufficient impression that the applicant understands the specifics of the study programme and is motivated to carry out a practice-led research project.
Duration of the presentation: approx. 7 minutes. 3 - 5 previously realised works and projects (artworks, commercial commissions, final work from previous studies, etc.) should be presented. If sound and video works are presented, it is advisable to prepare a brief overview of the work. It should be stated specifically what role the applicant played in the realisation of each work (especially for group projects and commercial commissions).
If there are any questions about the entrance examination, students are invited to a remote consultation on Friday 28 July.
The Description of Study Semesters
The first semester of studies is devoted to the acquisition of basic skills - making and processing sound recordings, making video projects, filming, editing; as well as an introduction to research in art practice (skills for starting a Master's research). Students learn the application of AI in digital art and design, AI tools for workflow automation.
In the second semester, students learn the commercialisation of ideas and the basics of project management, as well as the modules of their chosen specialisation. All students also learn how to use 3D and VR technologies to create and present digital artworks and projects.
In the third semester, students learn the module and research methodology of their chosen specialisation, and the field-specific methods and approaches for their Master's thesis. The specialisation covers:
Digital art - digital art methods and trends, AI tools for digital content creation (image, video, text, etc.), deep fake, digital object creation (laser scanning), motion-tracking.
Sound art - methods and trends in sound art, sound art composition, installations and projects, spatial sound.
The fourth semester is dedicated to individual research (master's thesis) - students have access to technical facilities, laboratory working space, tutors and thesis supervisor.
Maija Demitere (Programme Director, LiepU): +37129948430. email@example.com
Aigars Ceplītis (Programme Director, RISEBA): firstname.lastname@example.org
Admissions Committee: tel. 2619 0339, e-mail: email@example.com